## Foundational Principles
* Pattern matching
* Four purposes of biases and shortcuts
## Psychological Principles
* Social Proof
- Default Effect / Bias
- Anchoring / Anchor Effect
- Goal Gradient Effect
- Decision Fatigue / Analysis Paralysis
- Scarcity
- Framing
- Picture Superiority Effect
- Loss Aversion
- IKEA Effect
- Zeigarnik Effect
- Reactance
- Confirmation Bias
- Curiosity Effect / Gap
- Sunk Cost Bias
- Fresh Start Effect
- Peak-End Rule
- Decoy Effect
- Progressive Disclosure
- Planning Fallacy
- Hick’s Law
- Cognitive Load
- Serial Position Effect
- Reciprocity
- Feedback Loops
- Authority Bias
- Storyteller Bias / Storytelling Effect
- Priming
- Commitment & Consistency
- Spacing Effect
- Chunking
- Contrast Effect / Contrast
- Availability Bias
- Miller’s Law
- Second-Order Effect
- Banner Blindness
- Parkinson’s Law
- Pareto Principle
- Hyperbolic Discounting
- Law of Prägnanz
- Discoverability
- Aesthetic-Usability Effect
- Tesler’s Law
- Doherty Threshold
- Fitt’s Law
- Center-Stage Effect
- Investment Loops
- Law of Similarity
- Weber’s Law
- Von Restorff Effect
- Aha! Moment
- Cognitive Dissonance
- Familiarity Bias
- Hawthorne Effect
- Selective Attention
- Labour Illusion
- User Delight / Delighters
- Variable Rewards
- Endowment Effect
- Prospect Theory
- Status
- Risk Aversion
- Limited Choice
- Fluency Shortcut
- Certainty Effect
- Self-Expression
- Autonomy Bias
- Endowed Progress Effect
- Nostalgia Effect
- Rewards
- Suprise Effect
- Limited Access
- Humor Effect
- Rhyme as Reason Effect
- Tiny Habits
- Fast and Slow Thinking
- Metaphorical Shortcut
- Collection Bias
- Hedonic Adaptation
- Goal Priming
- Ownership Bias
- Time Scarcity
- Choice-Supportive Bias
- Zero-Price Bias
- Foot in the Door
- Present Bias
- Delay Discounting
- Salience
- Aggregation Effect
- Segregation Effect
- Law of Uniform Connectedness
- Jakob’s Law
- Law of Proximity
- Occam’s Razor
- Nudging
- Law of Common Region
- Cognitive Drift
- Content Blindness
- Context Craving
- Delegated Decisions
- Context Shifting
- Ego Depletion
- Experience Creep
- Fuzzy Context
- Gamification
- Intentional Friction
- Knowledge Gap
- Law of Minimal Effort
- Overjustification Effect
- Pattern Matching
- Pygmalion Effect
- Reactive Onboarding
- Recency Bias
- Reverse Prototype
- Specificity
- FITD Effect
- Tribalism
- User-Initiated Triggers
- Visible Lifeboats
- Nudge
- Attentional Bias
- Empathy Gap
- Visual Anchors
- Visual Hierarchy
- Survivorship Bias
- Juxtaposition
- Signifiers
- External Trigger
- Law of Proximity
- Spark Effect
- Expectations Bias
- Mental Model
- Skeuomorphism
- Singularity Effect
- Occam's Razor
- Noble Nudge Effect
- Halo Effect
- Unit Bias
- Flow State
- Pseudo-Set Framing
- Group Attractiveness Effect
- Curse of Knowledge
- Self-Initiated Triggers
- Survey Bias
- Feedforward
- Hindsight Bias
- Streisand Effect
- Spotlight Effect
- Law of the Instrument
- Temptation Bundling
- Dunning Kruger Effect
- Observer-Expectancy Effect
- Affect Heuristic
- Chronoception
- Cashless Effect
- Self-Serving Bias
- Backfire Effect
- False Consensus Effect
- Barnum-Forer Effect
- Provide Exit Points
- Sensory Appeal
- Internal Trigger
- Method of Loci
- Shaping
- Recognition Over Recall
- Negativity Bias